Post-jam update
CATchmaker » Devlog
So it seems after many fruitless hours that Godot 4 just doesn't want this game to be playable in a browser. So instead I went and ported the whole thing into Godot 3 and now we have a web build!
So it seems after many fruitless hours that Godot 4 just doesn't want this game to be playable in a browser. So instead I went and ported the whole thing into Godot 3 and now we have a web build!
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